Mobile app · Art marketplace
A mobile-first digital art marketplace designed for immersive artwork browsing and artist interaction.

Timeline
5 weeks
Figma
Available
Format
Responsive web
Case Study
A mobile-first art marketplace built to feel curated, calm, and easy to browse.
Focus
Artwork feels easier to find and save.
Tone
Quiet surfaces keep attention on the art.
Problem statement
Online art marketplaces often feel crowded instead of immersive.
Research insights
Users preferred gallery-like layouts with fewer distractions.
Wireframes
Wireframes explored thumb-friendly navigation and large artwork cards.
Frame
Tall cards create an immersive scroll rhythm.
Frame
Artist details stay close to the work.
High-fidelity
The final UI used editorial typography, soft neutrals, and restrained luxury details.
Prototype
Prototype covered artwork browsing, saving, and artist interaction.
Flow
Card-led discovery uses large imagery and concise labels.
Flow
Favorites stay easy to reach from any view.
Iterations & rationale
The strongest iteration simplified navigation and made artwork feel more present.
Reflections
The final experience feels more curated, less transactional, and easier to browse on mobile.